Space Dragon Squadron
Affectionately known as a “wishbone” to Rebel Alliance and New Republic pilots, the Y-wing starfighter was deployed as a fighter-bomber, designed to fight its way to its objective, deliver its payload of high explosives, and fight its way out again. Its weaponry included two laser cannons, two ion cannons, and two proton torpedo launchers. An astromech droid, such as an R2 unit, could be plugged into a socket behind the cockpit to act as a co-pilot and manage the ship’s various systems.
The Y-wing was a resilient, well-shielded craft, but was slow and ungainly compared to other Alliance fighters. Its deficiencies were partly compensated for by the heavy proton torpedo load it could carry, and its ability to paralyze craft with ion cannon fire without destroying them, a unique ability until the B-wing starfighter was introduced after the Battle of Yavin. In addition to the Rebel Alliance, many planetary defense forces, mercenaries, and pirates fielded the craft.
It was a rugged design, but it had some design flaws requiring constant maintenance, which led to many aggravated maintenance crews getting fed up with constantly having to remove the superficial hull plating and disposing of it altogether. Due to this, many Y-wings had no hull plating (except on the cockpit), exposing the internals of the main hull.
In at least one Y-wing, special features were included which assisted in the event of crashing on the surface of a planet. Inflatable balloons were deployed which kept the ship afloat in case of a water landing, and the cockpit could be ejected from the rest of the ship and driven as its own vehicle. It is unknown whether this was a standard feature or a customization.
Def: Fore1/ Aft 1
Hull Threshold: 12
System Strain: 10
Hull Type: Starfighter/ BTL Y-Wing
Manufacturer: Koensayr Manufacturing
Hyperdrive: Primary: Class 1, Backup: None
Sensor Range: Close
Ship’s Complement: One Pilot
Encumberance Capacity: 10
Passenger Capacity: 0
Consumables: One Week
Cost/ Rarity: 80,000 credits/4
Customization Hard Points: 1
Weapons: Turret Mounted Twin Light Ion Cannons (Fire Arc: Forward; Damage 5; Critical 4; Range [Close]; Ion, Linked 1).